Pretending and imaginary scenarios (l'imperfetto)

The Playful Imperfect (Imperfetto Ludico)

When Italian children play make-believe, they use the imperfect tense (l'imperfetto) to establish their roles and set up an imaginary scenario. This specific use is known as the imperfetto ludico (playful imperfect).

By using a past tense to describe a present fantasy, speakers create a grammatical boundary between reality and the game. To kick off the roleplay, you will often hear it paired with the phrase facciamo che (let's pretend that / let's act like).

Let's pretend I was the pirate and you were my prisoner.
Facciamo che io ero il pirata e tu eri il mio prigioniero.
Let's pretend you were a space pirate and you were hungry.
Facciamo che eri un pirata spaziale e avevi fame.

Building the Imaginary World

Once the premise of the game is set, the imperfect tense continues to be used for everything that exists inside the simulation. It describes the ongoing actions, the setting, and what everyday objects represent in the fantasy.

Our house was a big space base.
La nostra casa era una grande base spaziale.
With a little imagination, this sofa became a fort.
Con un po' di fantasia, questo divano diventava un fortino.
Then I captured you and took you into my fort.
Poi ti catturavo e ti portavo nel mio fortino.

Playing by the Rules

Because the entire scenario is built on the imperfetto, any logic, abilities, or rules within the game also stay in this tense.

In standard past-tense storytelling, sudden actions or interruptions would switch to the passato prossimo. However, in games of pretend, the playful imperfect remains constant throughout to keep the imaginary bubble intact.

With this shield I was invincible.
Con questo scudo ero invincibile.
You couldn't capture me, because I had the magic shield!
Non potevi catturarmi, perché avevo lo scudo magico!
I had an imaginary friend who lived here.
Avevo un amico immaginario che viveva qui.

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